//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-present, Egret Technology.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////

import Context = mengdao.Context;
import Config = game.Config;
import GameViewInstaller = game.GameViewInstaller;
import GameCommandInstaller = game.GameCommandInstaller;
import GameMvc = game.GameMvc;
import GameEvent = game.GameEvent;

class Main extends egret.DisplayObjectContainer {
    private _context: mengdao.Context;

    public constructor() {
        super();
        this.once(egret.Event.ADDED_TO_STAGE, this.onAddedToStage, this);
    }

    private onAddedToStage(e: egret.Event) {
        this.initUrl();
        this.initCore();
    }

    /** 解析应用url参数 */
    private initUrl() {
        let urlParams = mengdao.getUrlParams();

        let server: mengdao.ServerGetter = Config.server;
        server.host = "10.223.4.226";
        server.port = 9080;
    }

    /** 初始化框架 */
    private initCore() {
        this._context = new Context()
            .bindRoot(this)
            .install(GameViewInstaller)
            .install(GameCommandInstaller)
            .install(GameMvc);
        /** 初始化 */
        this._context.initialize();
        /** 执行首个步骤 */
        this._context.dispatchEventWith(GameEvent.EXECUTE_INIT);
    }
}